GDCorner

Development beyond code

Latest Articles

Rush Hour Has Received an Epic MegaGrant!
Rush Hour Has Received an Epic MegaGrant!

Rush Hour has received an Epic MegaGrant! Rush Hour aims to level up real-time workflows for vehicle animation and build on what Unreal Engine already offers. By utilising vehicle AI, similar to what you would find in games, to act as a stunt driver, it reduces the work animators need to put in to get the physics looking correct and instead focus on directing the scene, all from within the same editor where you are building your environment.

Thanks to the generous support of Epic Games, Rush Hour is able to take several major steps forward. This will support the addition of several new features and improve existing aspects.

Rush Hour - Year in Review
Rush Hour - Year in Review

2022 Has been a fantastic year. Rush Hour saw its initial release, and great progress has been made on the next version. Before I take a holiday break, I wanted to give a status update on Rush Hour and the plans for the near future.

Follow the Trail Development Retro Review.
Follow the Trail Development Retro Review.

On Halloween 2021, I decided to try doing a mini game-jam style project. I wanted to make something simple, yet atmospheric. Possibly a simple wave based shooter. There was no solid plan, just an idea to make “something”. In this retrospective review, I share some of the goals, strengths and weaknesses of the project, and any lessons learned.