Configuring Windows agents for a Jenkins home lab.
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Configuring Windows agents for a Jenkins home lab.
Configuring Ubuntu and Raspberry Pi agents for a Jenkins home lab.
A guide for building a Jenkins home lab. In this first part you’ll learn how to configure a Jenkins master server.
At the beginning of the year I wrote about my initial experiments with image super resolution. This week I focused on some of the improvements I discussed and implemented a pipeline.
I’ve written an image processing framework which I’m releasing under the MIT license. The goal is to allow rapid iteration of image processing until good results are achieved in the majority of cases reducing or eliminating the need for any manual editing of images.
Practical advice on how you can improve coding standards to make an impact on the effectiveness of your team, rather than just a style guide.
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I wanted to deep dive into choosing the correct 3D print filament for my telescope project. In todays post I show how print color affects the strength of 3D prints in sunlight, and how PETG isn’t always a safe bet.
Rush Hour has received an Epic MegaGrant! Rush Hour aims to level up real-time workflows for vehicle animation and build on what Unreal Engine already offers. By utilising vehicle AI, similar to what you would find in games, to act as a stunt driver, it reduces the work animators need to put in to get the physics looking correct and instead focus on directing the scene, all from within the same editor where you are building your environment.
Thanks to the generous support of Epic Games, Rush Hour is able to take several major steps forward. This will support the addition of several new features and improve existing aspects.
2022 Has been a fantastic year. Rush Hour saw its initial release, and great progress has been made on the next version. Before I take a holiday break, I wanted to give a status update on Rush Hour and the plans for the near future.