Rush Hour Version 1.0.1 Release Notes

Release Notes

About Rush Hour

Rush Hour is an AI-powered toolkit for animating vehicles. Using the realtime physics engine of Unreal Engine, an AI driver will pilot a physically simulated vehicle across a spline-based path. You can select a number of different profiles (Racer, Frantic, Slowpoke, etc) and a profile strength to influence how the AI will behave.

Version 1.0.1 (2022/11/17) notes:

Minor improvements and official support for Unreal Engine 5.1.

Additions & Fixes

  • Ensured compatibility with Unreal Engine 5.1
  • Reduced compilation warnings by using newer API, and introducing an Engine Backwards Compatibility library
    • TAssetSubclassOf renamed
    • FStringAssetReference renamed
  • Reduced Compilation warnings by following newer conventions with preprocessor guards
    • Stopped using ANY_PACKAGE and used full class path for EDriverProfile
    • New asset registry changes and header locations

Upgrade Notes

No known breaking changes for upgrading from 1.0